

The environments section has a drop down menu for choosing the simulated “room” that you’re listening in and the size buttons below that set the amount of reverberation in depth, speed and decay unfortunately though there’s no setting for mixing the input signal with the processed signal output and sadly the signal you get by default is very “wet” (a musician’s term for saturated with effect) which makes it difficult to follow either lyrics in music or spoken dialogue in movie listening.

In the position effect you’ll also see the rotate buttons which set the virtual speakers spinning around your actual speaker array which is pretty interesting. The effects tab offers a virtual speaker positioning effect for helping to clean up any discrepancies in your speaker placement versus ideal placement.
